Loved the map design, style, atmosphere and music.
I am mixed about the mechanics and combat.
Ideas for future improvement:
- Change the speed of player rotation or the lock-on mechanism so that it's more intuitive to stay facing toward the enemies. (Main issues were the camera going into 90 degrees from the ground and spinning when locked on and close to a bigger enemy and getting behind walls).
- Add some more feedback to the combat, when hitting enemies and killing them, it feels kind of flat.
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