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Thanks a lot for that feedback. A lot of that matches my feelings about the game, too. Originally, I wanted the Toads to tie p the player more with every hit, but I decided against it to allow the player to choose their favorite kind of bondage. Like you said, difficulty is very hard to estimate, since my personal best was around 2 minutes with something like 8k Points ant the end. The Toads were made to be easily replaceable, in case Nintendo takes it down, if I would work mainly on this game, there would be more kinds of enemies with different stats and abilities. If you're interested in the Sprites, I'm considering making a sprite Sheet so you can use them for your own Prototypes.

Any time! Yes, always hard in a time crunch and per player. I think if I was going to work on a game, it'd likely be isometric so they wouldn't quite fit, but thank you for the offer; and well done again on getting something done in time, especially working on your own!