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I like how the room with big windows looks. Also it was nice to see my reflection in the mirror.

The puzzles aren't very difficult but sometimes it was unclear why I can't push or pull an object. Some kind of an indicator would be nice.

My playthrough

thanks for playing and even recording your gameplay. The problem you had is more of a game-design flaw on my side, cause you couldn't understand the way dragging objects works. Basically, when you hold the left mouse button, any moveable object that is close enough to the character begins to move with the player. It has nothing to do with mouse position, just as long as the character is right next to the object, holding the button makes him push/pull it as he moves.

Oh, now it's clear! Maybe if it's because mouse button is associated with dragging and dropping. If it was a modifier key like Shift, Ctrl, instead, it would be more intuitive.

I see, noted!