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(+2)

The visuals and audio work well for the game, and the theme is spot-on in my opinion. The level progression is really good until the level where you have to switch a lot of directions fast, I tried this one about a dozen times before I got frustrated and gave up. I think you could tweak the controls a little bit so that you don't have to time it for when you're exactly on the square, it would make it a little easier to play at the higher speeds without sacrificing too much.

(1 edit)

Thank you for playing! I always have comments saying some of my levels are too hard. 😅 

I know that the last level is a little bit trickier than the rest, but I made it so that you can hold a direction towards the walls on almost every turn when the character gets overcharged, so you can play as slowly as you want.

If you don't want to play it slow, there is still an input buffer, so you can press the button one square early and it should still register the input. You don't have to be exactly on the square you want to turn on.