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Interesting writeup! I wonder if you have ever used Kirikiri? It’s Japan’s legendary VN engine and has long been discontinued but new works are still being made with that engine. It solves the tedium of copy-pasting common syntax with a powerful macro system. A fork called KirikiriZ exists on GitHub.

I wasn't aware of it by name, but looking it up there's a lot of games I'm familiar with using it. Thanks for the pointer, I'll have a look at the fork.