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that's quite the pain on Steam there... but itch just refuse my card, as "not internationally enough" (i just made the reason myself)
now... idea time...

  • have an immersive setting that changes her speed based on her body
  • make some traps that transforms her, and maybe even alter her movement (Eg: fish/mermaid would have a hard time moving on land, but fast af when submerged (>:D time to give suffering to our salvor)). maybe some of them only activate on special conditions, like to make her matter worse
  • alternatively, an unremovable 'high-tech' suit, that everything around her can mess up with >:D in order to maximize suffering damage
  • also, if you do the later one.... customization time... (and here comes drawing part, which is a pain to me  T-T )

well, only the first one will get to be in EA and release, while the rest have to wait for sure

Ooooh interesting idea with the immersive setting, I'll look into that.

(+1)

i just thought that "hm... how the heck can she still run with the same speed while carrying all those extra weight. unless either she's buffed, or those doesnt even weight a gram" and the immersive speed comes to mind :D

  • Traps, again, but this time, it jams or mess with our system (like shutting off radar) while it does its own things (your choice) >:D maximum emotional and suffering damage
  • special augments (or whatever fits into this game) with some special pros and cons >:D
  • More immersive setting i guess

idk if there's already similar ideas (even if i know, i forgot :D )