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(+4)

3 things id love to see in this game

1. whole team retreat [this would be useful to save a team or even a member]

2.personal sponser [aka the ability to gift cash to people you sponser]

3.tactics and risk and reward systems

idea is to be able to mod how the ai acts

example do you want them to favor defence of allys over their self but your defence n risk higher this will slow their attack system down but allow them to guard their allys more at risk of tanking damage

alt maybe you want them to be selfish lower their risk and raise their defence this will make them run when they hit 25%hp and will also make them try taking no agro

To be completely honest, I think a team retreat would be great for the player, but terrible for the game. For me a lot of the appeal with the game is the tension when you send out your beloved villagers. If you can instantly recall them at any time, that tension would disappear completely. Seeing one of your units have low health but high morale, and slowly getting chopped to death is absolutely horrible, but the game becomes so much better thanks to it.

Personal sponsor is a pretty good idea, and I'd love to see more management of the village itself. Maybe putting heroes behind the counter of the shops could be cool?