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The contrast between the cutesy everything and the down to earth, realistic mercantile activities is really interesting, even more so by how in your face it is when basically the first interaction with your assistant has a blunt "We're here for the money" message.

The sheer amount of numbers and complexity really conveys a sense of "This is capitalism, kid!" that is reinforced yet again by the juxtaposition with the pastel, chill vibes. Imagine if you had to tackle real life politics in Animal Crossing!

I would've liked some more sounds here and there to improve the gamefeel and the game's complexity and interaction wasn't really my style, but I applaud that you manage to create such a composite system that doesn't break in just 4 clicks, congratulations!

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Animal Crossing Capitalist Horrors... I'm getting on the phone with Nintendo right now to see if we can make it happen! I really do think my teammates did a great job of making my interactive spreadsheet come to life and I appreciate the kind words!

If you have any specific suggestions for where we could add more sound, send em! I'm more than happy to flesh it out a bit more, I'm just not very good at identifying things like that. 

Thanks for trying it out and offering your feedback, even though the game isn't your speed. I hope you had some fun with it.