Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Cool concept. I had fun beating it and I really liked the ending! The spotlight avoidance felt way too easy. I'd often just run past without even needing to hide under tables. I also wish the lockpicking had a reason to be done quickly, but since you were safe speed really wasn't key in those moments.

Nice entry!

Thank you for feedback! Def needed some balance on light detection. Also wanted to make something around lights being able to hit you while you were lockpicking, so you're spot on with those observations!