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Perpetua Peralta

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A member registered Oct 21, 2022 · View creator page →

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Casi terminada la “Emergencia Game Jam: En defensa de la educación pública”, venimos con doble anuncio!

Panel de “Identidad Cuir y Universidades” (Sabado 6/7 - 16:00)

  • Invitamos a estudiantes y docentes universitaries pertenecientes al colectivo LGBTIQ+ a un panel de identidades cuir en las universidades.
  • A partir de preguntas disparadoras, les participantes compartirán experiencias, reclamos, conquistas y vivencias dentro del marco institucional académico.

Cierre oficial de la #UniPublicaGameJam (Domingo 7/7 - 16:00)

  • Extendemos la fecha de entregas de proyectos para la Jam hasta la fecha de cierre, aprovechen a contactarnos para que podamos subirlos a la plataforma de Itch Io! Podrán acercarse al showcase en nuestro Discord!


Esperamos que todes les participantes del evento hayan podido disfrutar de esta chance de poner en la mesa una problemática que nos convoca a nivel nacional. Recuerden en lo posible probar los juegos de sus compas!

Thank you for feedback! Def needed some balance on light detection. Also wanted to make something around lights being able to hit you while you were lockpicking, so you're spot on with those observations!

Thanks for the feedback! I'm glad you enjoyed it!

Will finish the song after voting is over! Thanks for the feedback!

(2 edits)

Buenas! El fondo es una textura que saqué de Poly Haven aplicada sobre un polyshape de ProBuilder con forma de tubo (puede funcionar con cualquier render con forma de tubo jaja), los detalles visuales tienen que ver con una sola luz dinámica colorida e intensa y uso de post processing de Unity. Por otro lado el efecto de movimiento de la textura lo hice con un script de offset continuo, lo aprendí con este video! 

Hey there! Thanks for the advice, I actually did that in a previous project so I will try to add it once the ratings are over! A big percent of visual and sound assets are not our creation and are credited in the page, we mostly just assembled them in a juicy way using some basic technical art!

Thank you very much! Most visual and sound assets are not our creation and are credited in the page, we just assembled them in a cute/weird/funky way so they looked dynamic and fit the desired aesthetic!

Hi there! Thanks for the feedback, unfortunately we took them for the internet. A big percent of visual and sound assets are not our creation and are credited in the page!

Thank you so much for the thorough feedback! Will look into these issues! I'm glad you liked the dodging mechanic as well.

We didn't compose the music but I'd be glad to recommend you the author, Aphex Twin, he does a lot of crazy works and the rhythm somehow ended inspiring the gameplay.

Will look into your project! Art looks AMAZING and I love Ren'py!

Hello! Thank you for your feedback! I couldn't make the dialogues work on this prototype but am planning to make a new version on Unity, using Ink as my branching dialogue system! Hope you're there to see it when it's finished!

I'm very glad you got into the aesthetic of the game. I definitely need to polish it up, and make the choice system actually work. Will make sure buying off factions is more evident, thanks for the feedback!

Thank you very much! I really dig this idea of mixing Reigns with a deeper level of resource management in a revolutionary theme, so thanks for the encouragement. Will polish it as soon as I can!

Thank you very much! Indeed, on the current version choices aren't working properly but I ran out of jam time, will keep working in it afterwards!

Yep! Sorry about that, I didn't manage to finish the prototype by the end of the jam, will keep working on it!