I hate to bother you over trivial things, but I've been trying to figure this out for two days, and nothing seems to be working....
I was able to get the total number of enemies and allies in battle by using
$gameMap._actors.length
and
$gameMap.enemies.length
through Control Variables, but I can't, for the life of me, figure out a script call that makes the Variable only track remaining allies/enemies (In other words, actors/enemies that doesn't have the Knockout status). Is it possible to do this with this battle system? Or at the very least, is it possible to remove all dead Actors/Enemies from battle?