On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Liked how all the levels kinda followed the non-stop pattern, and as you complete them first time, you allready know where you can use new abilities to lower the time completion, well done!
P.S.: Also double jump felt a bit weird since it was working only half of the time, maybe ground check wasn't as long as player collision (wild guess) .-.

(+1)

Hiya! Glad you liked our game! We tried to fit a lot of features in while building and unfortunately some things we didn't get round to fixing in time. The double jump wasn't really meant to be in for the build but it got overlooked a little :s My list of improvements to the platforming is extensive haha