overall this is a cool game with a unique concept/theme!
here're some of my thoughts
TUTORIAL
- very helpful and good! a lot of this may seem basic, but it really opens your game to a wider audience.
- the tutorial should explain that there's no floor in the game itself and falling will result in a game over. possibly removing the floor at some point would be helpful.
- the tutorial should provide a basic enemy for you to fight.
PLATFORMING
the jump feels a bit odd and floaty. i can cover really huge distances in a way that makes some of the platforms feel meaningless. this also makes the character hard to control since their movement is hard to predict.
COMBAT
- too many buttons/options in my opinion. especially adding in the stuff with the mouse.
- if you want to keep the combat options as varied, i think left hand movement, right hand combat could work, with attacks mapping to arrow keys or something like that.
- a lot of enemies just float across the screen and there's seemingly no point in killing them? this feels a bit odd.