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(1 edit)

hey thanks for letting me know! i do have a toggle to turn off the camera movement in the settings, (i realize the names a little vague for it thats my bad, but it makes it so it just follows the character instead of moving ahead) when i work on it again in the coming days ill take a look at the camera movement again to see if its possible i can tone it down again! I appreciate the feedback as well!

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Thanks for the tip! I replayed it with that setting on and had a great time! This was a ton of fun. That last segment in level 10 was particularly cool

It was a bit frustrating having to swap from keyboard to mouse to hit the next level button. It would be a lot better if I could just control that with the keyboard as well.


Other than that though I loved it! Thanks for the game!

Awesome! im glad that helped! and thank you for giving it another try with that enabled!

I can understand that, I need to look more into how Godot deals with that sorta thing, i just hadnt looked into it as of yet. ill try to look into it though! 

Thanks for playing!