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I want to know why this plugin has a hard link to OpenAI. Your source code is not public, which may lead to privacy leakage. Are you willing to provide a paid version that allows you to see the source code?

On the other hand, I have no intention of disparaging anyone. In fact, there are better alternatives to this plugin, but none of them filter the replies by keywords.

Sure, no problem! Uploaded the unobfuscated version as well. Honestly, I just wanted to hide my shoddy code rather than create a trade secret.

I'm kinda intrigued by the "filter by keywords" thing you mentioned. Maybe I can add this if it's relevant?

After seeing your explanation, I plan to give up making demands on you.

This approach of accessing AI usually faces the following problems.

1. Whether to give players the power to freely construct sentences

2. Players cross the moral limit through prompts, resulting in nsfw results.

3. Is typing a bit troublesome for video games, especially when players use game controllers and have to switch keyboards to type.

4. Multi-language localization,

5. AI only makes NPCs become better chat robots, and it can never give players 1 experience point

Of course, I also gave a solution.

Cancel typing input and change it to fill in the blanks by selecting words according to the sentence structure. As for vocabulary, it is limited to words related to the game world view. Players cannot enter keywords that the game protagonist does not know due to the game progress.

I have tried to use GPT4 to output js and execute it in the game, but it is unstable. A more reliable way is to search for NPC replies and use some keywords as triggers to give players experience points or gold coins.

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None of this makes any sense because nothing of what you said has anything to do with this plugin. Have you even tested it? The players can't prompt the AI, it's the dev.

1) players can't prompt the AI. 

2) players can't prompt the AI. But even if they could, they'd have to do massive jailbreaks to escape from openai safety limits.

3) players can't prompt the AI, therefore they don't have to type anything

4) multi language is supported.

5) it's not a free chat because the player can't prompt directly 

Your solution isn't valid because it has nothing to do with this plugin. And the last comment is even more baffling.

The AI in this plugin doesn't generate js code or game logic. It literally just generates NPC chatter based on Dev-defined prompts. 


In the future, I recommend actually trying a plugin or read the code if you plan to bash it.

Mind you, ask the points you raise works be good critique... For a different plugin. This here has nothing to do with it.

This is an experimental, free plugin I threw together in an afternoon to quickly generate NPC chatter. To even think to "make demands" is beyond ludicrous.

I played along with opening the source code because yeah, a malicious dev could've nabbed the API key. The readable source code proves this plugin literally can only do one thing and nothing else: generate NPC chatter based on dev defined prompts.

Stop fighting against windmills.