Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The art and sound effects were fine, except for a small graphical glitch whereby lines appear between tiles when moving. 

I have some recommendations for the game design:

Let us see more of the area.  It's uninteresting to just see a close up of the character and not much else.

The fog of war should lift when you enter a tile.  This would slowly uncover the area and give the player a sense of progress.

There should be a level indicator when going through a door beginning at Level 1.  Again, this indicates progress.

Background music would be a nice addition.

Maybe add some enemies that chase the player when disturbed.  Have some way of detecting and avoiding them.

Good luck.