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(+1)

Hi, this is AloneInTokyo, the developer writing to you.

I want to thank you from the bottom of my heart for both the negative and positive feedback.

Addressing the negative feedback:

I am aware of the points raised, and right after finishing this message, I will immediately start working on the possible improvements highlighted in the negative feedback. I just want to clarify that the negative points mentioned are not due to negligence or anything like that. It's just that, while testing our game, we are fully aware of how everything works  (as mentioned in one of the negative points, it's the unpredictable factor that constrains the player) and where the enemies are placed, etc. Feedback of this kind helps us tremendously. Honestly, it’s through this kind of feedback that we improve.

Just one issue, the "corruption" problem, cannot be corrected before the arrival of the next two levels, as it is a story-based mechanic that cannot occur in the introductory level.

Regarding the positive feedback, I don’t have much to add other than a huge thank you. We will, of course, continue to do our best.

Yeah, I assumed that the Corruption aspect was probably planned for later levels outside of the intro, but I figured I'd mention it just the same.