Very obviously CSofN inspired! liked showing off what the game had to offer in terms of powers before taking it all away (Though in my opinion that cutscene goes way too quickly and you would benefit from spelling it out a bit more for the player).
Levels and gameplay worked, though didn't feel like there was much of a creative twist (maybe I didn't get that far?) Dashing felt good (Though felt bad to lose). The boss felt a tiny bit hard but was doable in a few goes. I couldn't work out where to go after getting the fancy whip upgrade - there wasn't anything that seemed to need it in particular to progress.