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(+1)

Really competent fighter.

The animations shown off are extremely impressive, the idles in particular. The combat shown works perfectly, however I think the movement is somewhat sluggish.

While the controls work well, you are also required to remember them at the title screen. This issue could be fixed by adding a pause menu to be able to look at the controls again, to save players mashing keys hoping to find out what their attacks are.

Another thing to add is a lack of sound effects and/or music makes a game feel a little more empty than it looks. Was there a reason for the lack of sound in the game, or was it just an area where you ran out of time?

Aside from these two minor issues, this is a really strong submission, well done!

Being honest we ran out of time which is why there's no sound. On Thursday night I decided to make a copy of the game which somehow erased the entire thing (I don't even know how) so I spent early Friday to early Saturday morning, remaking the entire thing so I decided it would just be better to have a working game then spend time on sound and have parts of the game not work

It's a shame that you had to go through the process of remaking the game, and I'm impressed to managed to re-put it together in such a short amount of time. Having a game that works and missing a non-essential element as opposed to having it be barely functional is absolutely a good reason in my opinion, and credit to you for making that decision. Well done on putting it all back together :)

Much appreciated cause I did get 8 hours sleep and still dying so at the very least it functions