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I like this game because you use your horse to move around and you fling coins up into the air, aiming at the black circles to pay the villagers to build walls and stuff for you. I also like the idea of having different days, like daytime and nighttime. Although, I found a couple of problems as I was playing this game. First, the horse leg movements feel a bit janky to me because it doesn't look like the horse is walking around the level, but it looks like the legs are performing some kind of a dance. Second, when I paid all of the coins to the villagers there's no level completion screen or even some kind of reward to end the game entirely. And third, when I go offscreen, especially when I go far left or far right of the camera bounds, I can't see my horse and I can't see if the game has player boundaries to prevent players from going further. But even with these minor problems, I love the game concept and it definitely as an NES feel to it but the game play aspect of Crown of Castria is pretty mediocre to the say the least. In no means, I'm trying to say this is a bad game, but the execution of the gameplay has to be better in order for players to feel good about playing this game.

This game is very very unfinished, but thank you for the detailed feedback, really appreciate it :D