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A jam submission

Crown of CastriaView game page

My entry for NES jam 2024
Submitted by madmarcel (@madmarcel), Prestoon — 15 days, 9 hours before the deadline
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Crown of Castria's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#194.1904.190
Audio#273.7623.762
NES Feel#303.9053.905
Overall#403.4883.488
Gameplay#842.0952.095

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Absolutely gorgeous! The pixel art is incredible - sunrise and sunset cycle are captivating.

Submitted(+1)

What a great start! I LOVE the concept for this game. Please finish it! :D

Submitted(+1)

The art and music are both beautiful. I'll be interested to see how the game evolves after the game jam. :)

Submitted(+1)

The game is beautiful so far with not much to do. I can only graze grass and maybe watch the villagers do their thing,

Otherwise, I am looking forward to the further development of this game.

Submitted (2 edits) (+2)

Cool start to a game so far. I enjoyed shooting coins into the air as opposed to just an activation, that was a nice touch.
Day night cycle was pretty cool! Felt a bit too advanced to keep that NES feel to it, but very nice looking, as well as the other environmental details, like the use of negative space in the forest to add that feel of depth.
Music was very nice as well, really suited the atmosphere of the game.
...also I appreciate being able to hold both move buttons and moonwalk in place, it makes me happy.
Bare bones for sure right now, but shows some solid potential towards something grander.

Submitted(+1)

The game sure is not super fun to play at that point but the presentation is pretty good, I like the two layers of backgrounds with the day/night cycle, I love the unicorn animation and the music is very good too.

Submitted(+1)

I liked the horse animations and day/night cycle

Submitted(+2)

This is the best game I've played about being a philanthropist unicorn and building two sticks.

Submitted(+1)

I like this game because you use your horse to move around and you fling coins up into the air, aiming at the black circles to pay the villagers to build walls and stuff for you. I also like the idea of having different days, like daytime and nighttime. Although, I found a couple of problems as I was playing this game. First, the horse leg movements feel a bit janky to me because it doesn't look like the horse is walking around the level, but it looks like the legs are performing some kind of a dance. Second, when I paid all of the coins to the villagers there's no level completion screen or even some kind of reward to end the game entirely. And third, when I go offscreen, especially when I go far left or far right of the camera bounds, I can't see my horse and I can't see if the game has player boundaries to prevent players from going further. But even with these minor problems, I love the game concept and it definitely as an NES feel to it but the game play aspect of Crown of Castria is pretty mediocre to the say the least. In no means, I'm trying to say this is a bad game, but the execution of the gameplay has to be better in order for players to feel good about playing this game.

Developer

This game is very very unfinished, but thank you for the detailed feedback, really appreciate it :D