I liked the art style and vibe the game was giving off at the start. however after completing the quest here's some things I noted. I wasn't sure when I was being hurt and would teleport back after I died, took a bit to realized my health was going down even when enemies were flashing. There didn't seem to be any powers or anything to prevent my progress without unlocking , I just sorta walked to the end and jump over a few enemies. Might consider remapping the jump to the up arrow so that you can jump while attacking. After the title screen there wasn't any sounds or music, but I liked the vibe the title screen was setting up!