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Hello, yes the game will be commercial in the release (probably around 20$ with a discount at launch), thank you so much for your support and your kind words <3 I am very glad you liked the strategy aspect since I worked so hard on it :p 

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Hi, I'm a fan from Brazil and I wanted to know if you'll adjust the price for other currencies or if it'll be the same for everyone. I know working with art is very difficult, I've developed games myself, and specially now with everything happening in the world you should never lower your prices for anyone. I'm just asking because for me and most people that live in the south, the devalue of our currencies makes us unable to apreciate and contribute to a lot of games because of the differences in price (for example, 20 dolars for me is almost 100 in my currency - reais -, and even more than that), so it makes it a lot harder to buy games and people just end up giving up on playing altogether, with is bad for both the artist and the costumer.Because of that, some developers chose to adjust the prices according to the countrie's currencies, but I would very much understand if that was not your choice, after all it's your work that is being valued or devalued.

Thank you for reading everything <3

I don't actually know if you can adjust the price here, because I'm used to buying games on Steam and usually there they already have the prices ready in my currency, but nevertheless it is still a relevant question. I wish you all the best on the development and will continue to enjoy playing your demos even if I can't really afford the final product.

Thanks for listening, wish you all the best.

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Currency disparity is a valid concern. I don't think it's an option on itchio indeed, we are going to consider regional pricing for steam, and I think it was great and fair for a very long time. Unfortunately people abusing the system using VPN has made things very difficult for dev to do that now... and even when there is adjustment they are minor (like the price might be lower but not super low). 

It's something that need careful consideration and thinking. Like we will probably do some level of regional pricing following the steam guideline (which as I said are not as generous than before). But maybe I could do other alternative... Like it would be cool to do a partnership with a Brazilian outlet or streamer and have them distributing very cheap keys for ex, I really don't mind "devaluating" my work if I know it goes toward the right person? But then, I also don't know how much English speaking VN fan there is in Brazil either and since I don't speak Portuguese it's hard to reach for the right people... 

Anyway, I am rambling, but I heard your concern! <3

Well, regarding English speaking people in Brazil I can say I know a lot of people that can understand the language, given that it is simple structure wise and we have access to lot of media in English. But it is true that it would reach a lot more people if it was in Portuguese.

I don't know if you are interested in translating the game, but if you are, I could do it for you. Like I said I've developed games before (I write visual novels) and have just started freelancing in translation (usually English to Portuguese). 

Thank you so much for listening and I understand the problems with VPN (gives me so much rage to see people ruin things like that, but I guess there's always someone to take advantage of nice things). Regardless, I really appreciate your effords.

Keep up the good work, been loving the demo so far!

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Hello, thank you for your answer, about the translation, we cannot afford professional translators for a game of this size unless it's a huge hit, but if we do, Portuguese is among the 3 languages I really would like to translate the game so, maybe? 

Thank you for your support, it's also annoy me so much that people are abusing systems, I really hope we can do something fair for eveyone!