Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hello! This game seems really charming, but I'm having trouble playing it. For some reason, it doesn't really respond to my mouse—I have to click on the speech bubbles and anything I'm interacting with six or seven times before it does anything, if it does. There also seems to be a long wait time for anything to happen (e.g. making the dorayaki was taking several minutes to make just one.)

It makes it frustrating rather than relaxing. I can't tell when there's more dialogue that's supposed to be playing or more writing that's supposed to appear, or if something on the screen is supposed to be interactive but is just not responding. Because of the way the scenes are set up, I also can't tell when each scene is done, or if I'm missing story content by accident. I realized early on that I'd missed their entire conversation about being sent rice cakes for New Year's because it had taken so long for the dialogue bubble to show up. There isn't really any clear visual indication (as far as I can tell) to say when you're supposed to move to the next part, so I end up waiting on each page a long time just in case.

(+1)

Hi there! Many many thanks for your love and support, I really appreciate it. And I am sorry for the issues encountered.

For the mouse input issue, may I suggest you try the Steam version? The latest version on both Itch and Steam is 1.1.1, but for the Steam build, a hotfix for a bug in input detection has been fixed, so it's a slightly updated version. This might help you solve the issue. (If you purchased it from Itch, you should be able to claim a Steam key.)

For the visual indication you mentioned, I am working on it indeed! Enhanced interactive design with a new framework is under development, this requires a rewrite of the whole game, and I already started working.

Hi, thanks for getting back to me! I'll try the Steam version, although I think it would be nice to also update the version on Itch when you have the chance to!

Good to hear that you're working on a visual indicator for when scenes finish. Actually, I might wait for an update on that, at which point hopefully the input detection will be working as well. :)

I also want to add that what I did play of the game seemed really charming and heartfelt, even though I was having these issues. I'm looking forward to trying it again without the frustration.