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This is a lot of fun! Smashing through walls was on the drawing board for us when the limitation was first announced and I’m delighted by your interpretation. The platforming and wall-jumping are very rewarding to pull off, and I love the SFX and firefly visuals. Loved getting to play around that first area and just talk to other birds and figure out the mechanics, too, it’s a good first tutorial zone. I think I would agree that the difficulty scales a little quickly - but I don’t know if I’ve ever played a jam game that was perfectly balanced.

The start menu, chat system, zone transitions, speedrun timer, localization, nyan effect? It’s impressive breadth of scope!

Thanks a lot for your feedback! I'm glad you found the game fun!