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Thank  you for the feedback! we had some problem with the colliders that caused the sloppy physics but we intend to improve it and fix the problems to achieve a smooth movement system while keeping the concept of pressing A and D!
The enemies are intended to slow down the player, with the proper movement system you should be able to jump them and avoid being hit

we are glad that even with the problems you find the idea interesting, it gives us motivation to improve it!