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Thank! I agree with your feedback. If I had put more time into how the map would look overall, I would have had it more towards the middle or desgined around its location rather than outward. I still havent implemented variable jump mostly because I messed it up the last time time I tried and it was a bit buggy. I think it would randomly boost you or something at the apex of the jump. Since then, I've shyed away from it. And the wall slide definitely needs more refinement. First time implementing it, so theres room for improvement haha.