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Super Kuro is simple but super FRUSTRATING, In just the right ways! The game gives off old Mario speed running trying to get to one lvl to another without dying and rage quitting in frustration. This game is solid and 100% gives off the old NES feel and vibe! One thing I thought could have been changed is the use of cookies or whatever the collectibles are called, I would have liked for them to display somewhere on the screen instead of just showing up at the end of the level but thats just me being really picky! Overall this game is AMAZING! (Forgot to add that the sound design is very cute and matches the cute little bird!)

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Thanks for playing it! I definitely could have displayed that very easily but I didn't want to clutter the UI too much. However I think you're probably right about that in hindsight. That's noted for next time I make a game for a game jam. How far did you get if you don't mind me asking?

UI is always a bit tricky, finding the perfect of balance of not too cluttered and cluttered too hell is always hard. With no cheats I didn't make it very far, with the infinite lives I made it around I think 3rd LVL and rage quit.