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Okay, I put more time into this than I thought I was going to. I made it to the very end. The game was rather enjoyable to play. At first I wasn't sure how it was fitting the metroidvania feel, but as I started to get more items I kind of understood, but it still felt more like an atmospheric puzzle game than a metroidvania to me. 


The idea of memories helping guide you along was well done. I am a bit disappointed though that I never figure out what was "locked behind the door." I'm sure it was answered and I missed it.

Thanks for playing and finishing the game! We were honestly worried nobody would get that far since in hindsight we made the game too punishing with the saves. Also yea we did make the answer behind the final locked door on the esoteric side on purpose because we felt that a blatant answer would take away a bit from the allure of the presentation and story