The connection to the theme feels pretty tenuous but I don't blame you because you were clearly focused on making the best game you could. The art is beautiful and I'm particularly impressed by the lighting. Making use of Connor's monkey sounds is a nice touch. I'm glad to be vindicated by the comments here that confirm that this game is hard as hell, but it was enjoyable for as long as I was willing to throw myself against that wall! I'll leave this one to the platformer masochists.