Thank you for your support and your understanding. As for the paths, a proper walk-through is often requested but not easily created. I am working on some documentation to get an overview for myself, first and foremost, since the different branches are becoming quite complex. The ultimate goal is to be able to showcase in one form or another the consequences of certain decisions and provide some "cheat sheet" if you want to discover all the content I have maliciously hidden behind different layers of protection so they only appear when they match the player's approach.
I like your idea of bringing in the headmaster's wife in a different context. Making her "play" with her husband is an interesting idea, and I think it could be hilarious. I need to find a way to weave it into the story...
I am not sure if the loving mother role suits her, however. But the idea of her bonding with one of her husband's toys might give it some interesting dynamics. She might even hide it from her husband since she complained to him about bringing strays in...
What do you think?