Interesting game! I liked how A-chan can use everyone else's skills and how you can tune her elemental affinities and stat points in any way you want.
I also liked the simple but well put together visuals and character sprites.
There's also tons of hololive talents to unlock, each with their unique affinities and skills, which I find really cool.
Getting a second party member with an AOE attack really made the game much more enjoyable since some enemies were resisting A-chan's hits and I didn't have enough points to level her up.
However, the AOE was one shotting the whole enemy team 80% of the time, so things got repetitive fast.
The difficulty difference between Floor 1 and Floor 2 is massive. I got there with a party of 3 characters at level 2 and the enemies had double my HP. Barely did any damage and got party wiped in one turn.
Grinding Floor 1 killing the same slimes over and over to get characters to at least level 4 so I can tackle Floor 2 was not very fun.
Improvement suggestions:
- Faster movement. The grindy aspect gets worsened since it takes a long time to move around the map.
- Faster fight cutscenes or an option to turn them off. Seeing A-chan pointing out when it's the player or the enemy turn is cute but after a couple dozen fights, it feels like a drag.
Bug:
- Found a bug where enemies don't get removed from the screen when they reach HP 0 after getting hit with an AOE attack.
Overall a fun game. I'll keep grinding to see if I can clear Floor 2. XD