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This is an alright beat 'em up style game. The art style is fine, but I feel as if the use of colour could have been better (the enemies are vastly different from the backgrounds and player). I noticed that my E attack was not as responsive as my Q attack, and it was a slog using that over anything else.

Regarding the rest of the game, there's not much to say. The player not having any noticable health removed any sense of urgency or survival, and I went in guns ablaze. The lack of feedback when attacking an enemy made me unsure if the hits actually went through or not. The ending was abrupt, as I still had an enemy in front of me when the game anti-climactically went back to the main menu.

I feel as if there is some work to be done here, but with a bit of work it could definitely become something proper.

Hey! thank you for your response, I intended to include a health bar. it had gone wrong and had to be removed last minute. I thank you for your critique and use this for later projects.