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Music in games delivers feeling or vibe that player should feel in certain situations. Notably in boss battles and rush scenes, music will be different than regular levels/maps/stages/etc to give vibe of be serious or hurry up, respectively to the former.


When The Boss Comes The Whole Music Will Change Into Orchestral Lot Of instruments And Tone And The Final Boss Will Have A Very Different Orchestral Music Lot Of People Singing In Latin
You really should play more games with boss fights to prove that. I, for example, couldn't recall if I ever heard any boss fight with latin choir. Even orchestra is rare in my experience.
(+1)

Agreed! Although I could pick out a few examples from the past the whole latin chanting thing is not actually common overall.

Also, just to tack another note onto your comment:

Serious as a tone can be reinforced in a variety of ways beyond just increasing the intensity of music. While it’s uncommon, some boss fights in games deliberately use a slower, less up-beat tone because it resonates thematically with what’s happening in the narrative. In the right circumstances, an unexpected choice like this can be much more powerful.

What Type Of Game Do You Play

(1 edit)

I mostly play action platformers especially run n guns and puzzle games.

What about you?

I Play Final Fantasy  Darksouls God of war And  Others Mostly Hack and slash