Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Really love the intro sequence, it actually got me motivated a lot, even though I am sadly not good at bullet hell games ๐Ÿ˜‚ I liked the different "weapons", but I do feel the standard banana was a bit weak, or I just did not use it correctly (like the boomerang idea though!) Also it felt a bit like the portraits in the bottom left corner were cut off a bit? because there was something but most of the time I could not make out what exactly. Great job for also making all the audio during the jam by the way! Overall still very enjoyable even though I died a lot ๐Ÿ˜‚๐Ÿ‘ (I btw hope that there was no ending sequence like the starting sequence which I missed because I could not complete the game ๐Ÿ˜ข)

(+1)

The banana is intentionally a little weak so picking up other weapons is more of an upgrade, but we plan to make enemies quite a bit squishier in general. Also, you are totally correct about the portraits. The ones in the bottom left were in fact supposed to be in the middle left, but I had a hard time positioning them correctly on the canvas for some reason. If you want to see the boss/end cutscene, you can watch the video we have in the game's page (Although you will miss the boss start cutscene). Thanks for playing our game!

(+2)

Ah I just watched the end sequence, really nice, love that its actually a finished game ๐Ÿ‘Œ But to be honest seeing that boss fight I am not sure if I would be able to beat it even with 10 bananas ๐Ÿ˜‚ And I do think making them a little bit squishier is a good idea, yes ๐Ÿ˜Š