What a cool game! I love the artistic aspect and the music fits perfectly. It was a challenge to complete it, but I did it! The difficulty is high, which I like, and with such short levels, it doesn’t feel bad to have to start over when you die, at least for me. The shuriken update is also great!
Some points that I would have liked to see are:
- Some feedback when collecting coins and upgrades, a little sound would be enough to feel that you’ve achieved something good.
- There’s a visual “bug” that causes the jump animation not to always execute and the result is the character with the running animation in the air, and it’s a shame because when the correct animation executes, it feels great, it’s very cool.
- Something that I believe is essential for any platforming game is the “jump buffer” and “coyote time”, if you don’t know what it is, I recommend you look it up and apply it in your video games, it’s easy to implement and it adds an extra layer of control to the player.
Even without these points, the result is a very fun game that undoubtedly reminds me of the NES games, congratulations! ^^