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(+1)

  • Good art. I especially liked the design of the enemies and the player.
  • The lighting added to the atmosphere of a dark forest you should avoid walking through.
  • The camera had some problems. In some parts I could barely see the danger below me, so I couldn’t know if there were spikes below me or if the hole I was standing next to would get me to a new area or kill me.
  • The level was impressively big for a jam game, especially for one that was made by one person.
  • I wish there was a timer and a dev time to give me a reason to replay the game again.
  • The game was a bit hard for me to control. The character was moving too fast for me and the wall jump was a bit clunky (but you didn’t have to use it much so it wasn’t a problem).
  • I loved the enemy head jump animation. It is really charming.

Overall, a good game. It is just a day of polish away from being great.

(+1)

Thanks for playing and for the feedback.

I can't agree more with the last sentence, one day I'll manage to limit what I plan and really have time to polish it :)

(+1)

Same here. I always tell myself I will start polishing my game early in the jam and not add that extra feature, but I never do.