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I’m sorry to hear that. I have to admit that I’ve been working with Godot 3.5 for a while and this is my second foray into 4.x. I think there are still some compatibility issues with the web exports and they only work properly on Chrome. I’ll try to make OSX and Linux builds available but didn’t have time before the game jam deadline.

No worries at all and thank you. I'll keep my eye out.

By the way, that's the reason I'm currently mainly using 3.6. I had an HTML export issue with 4.x. in a game jam I joined last year. So I can imagine the pain there.