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You asked earlier in your final May Wolf stream if anyone knew how WBT played on Android, so I ran through it afterward. 

Once I was able to toggle the memory leak fix, it chugged a bit in skip mode, but I managed to make it through without crashing.  Most of the text had no issues; it wasn't until toward the end where things got a bit crazy.  

The main culprits seem to be Pyrrhos' narrator boxes and Agnarr's text boxes ( I also can't remember from the windows version if the otter sprite is supposed to remain at an angle for most of the scene):



On a second playthrough to get screenshots it  did crash on me after I swapped between apps, but that's fairly common for Ren'py android builds, so it shouldn't be as much a concern.

I ran this on my galaxy note 10+, which is not the latest and greatest, but has 12 gb of memory.  Normally my phone uses around 4gb, but with the game running at the most intensive part, memory usage maxed at 7.6 gb, so it should work okay on most modern phones.

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Thank you. I’ll fix these in July. Cardigan showed me that I have been doing NVL wrong this entire time.

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I figured it was something like that.  I debated on posting here or messaging you instead, but guessed this may be easier for you to refer back to later on.  If you need me to, I can delete this review if you prefer.

I forgot to mention: keep in mind on the narrator box the first line is displayed behind the buttons when the box appears, as the buttons on the top aren't hidden.  I think you had also discussed that in the same group of posts, so you were probably already aware.

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Yeah, I don’t think I tested the NVL on Android at all but hey, at least the HISTORY can save people. sad uwu

You don’t have to delete this comment. Itch.io likes engagement via comments for the algorithm. happy uwu