Alright, the final one I read from the three entries. I'm gonna go with The Awakened first and conclude with a comparison of all three.
THE AWAKENED
You must be tired of hearing people commenting on the no narration part. But here's what I thought caused the issue: the conversations are a bit artificial. Telling the story fully in first person perspective can work (heck I did that too), but it's tricky because you leave the burden of world-building through the lens of the MC.
The problem here in The Awekened is... you try to tell a lot through the conversation. I'm not saying you cannot slip in real issues like the healthcare system into the story. It's just that the delivery of the conversation is not natural. Instead of going "damn, that sucks, poor folks", I felt like it's not "the characters" who speak, but it's the writer instead; sometimes to the point I felt the topic of convo was a lecture instead. Consequentially, there was not enough breathing room for the characters to truly embrace their emotions and let the readers soak them in, resulting in the pacing to suffer. We need time to build relationships with the characters, and when they act unnatural, it's a bit difficult to establish it. My suggestion is to imagine the scenes like they are for movies. If you're upset the characters in the movies not speaking humanely enough, then you know there are issues.
Another gripe I have is the choice of music. Sure the presence of audio can enhance the experience, but for me personally, the music used did not help to build up what was going on in the story.
OVERALL
Out of all 3 entries, I have to say the best one is Replay Video. It's a bit ironic since that's the last one that came into your mind and you had a couple of days to wrap it, but it's the best one. The reason is, the story is solid. You know exactly how the story starts, how it ends, and what you want to tell behind it. Perhaps it's somewhat affected by the fact that the concept of Replay Video was visualized in your dream. As a result, all of the presentations were purposeful. There were not many bloated or unnecessary lines, except for the scene with the dragon. I felt like you felt the pressure to explain everything through that scene to make things as logical as possible for the readers, going as far into the little details. Other than that scene, everything was good. The MC's inner dilemma is well delivered (albeit rushed at the end), and I could sympathize with him well. Some lines felt wooden but it's not that noticeable.
The second favorite is Worth More Than Words. Again, what makes it great is I can tell that you know well what story you want to tell. Most of the problems come from the execution but they are not that big of a deal. Lastly, The Awakened. I can't help but feel that the whole idea/concept of the story is a bit too big and you were too excited to produce the project, resulting in the issues I have mentioned earlier.
I have to say that you're doing a spectacular job in submitting three different entries all on your own! I hope this game jam can serve as a good experience, because I'm pretty sure the quality of your work improves as time goes by ^^