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I love the lore on this, and the clever use of the "control multiple characters" wildcard! The art while minimalistic, was charming. The setting, art style, and gameplay fit very well with the enigmatic and haunting music. I enjoyed trapping humans! A more pronounced UI might deviate from the minimalistic style, but I have to confess I didnt notice how many essence was stolen, nor humans trapped until quite far into the game. Not sure if there was a win con, but I stopped before reaching it. 

All in all, solid entry! 

No win condition yet. We planned multiple levels but ran out of time as well. Hopefully later this summer we can add that.