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(+2)

I slayed the dragon with a lady who turned 100 and arms are sinewy.. after much carnage.

I'm going to do this review a bit differently from how I usually do them, and start with the areas for improvements. I did enjoy reading the story, but i feel a QOL improvement would be to allow players to transition the script forward if they're done reading it. It's also weird that players moved as fast as arrows fly. There was also a bug where I picked up 100+ of arrows suddenly (but unfortunately arrow-hoarder-guy died shortly after to dragonfire.

BUT. I highly applaud the clever thought and effort gone into ticking off all 3 wildcards + theme. And what a splendid effort it was! I really liked the idea of how some descendants are linekd to their forebears through story, and the ability to mourn them was a superb touch. At first I was going to nitpick at the character sprite, but in the context of recursion, it was actually pretty hilarious.

Kudos to the writer. The clever writing and the cheeky humor in the character backstories were not lost on me. Part of me wanted to keep them dying so I can read through them all. Out of curiosity, how many were written?

Thoroughly entertained with this one. Well done!!

(+1)

Hiya! Writer here, thanks for your kind words. The team are looking to polish the game further from everyone’s feedback.  

In response to your query on characters, there are 10 different ones you can play as. You always start with the same two but the others are then randomised. There are five different endings aswell that you can get, so each character has their own text/experience with the specific endings. Sounds like you got the victory one with Wendela, what a woman. Thanks for playing! 

Programmer here! Thanks for the kind words!

With regards to the arrows, its totally possible to pick up enormous quantities of arrows all in one go! Two of the houses spawn arrows every 8 seconds - we forgot to randomise their location however! This would mean the arrows only appear as a single sprite, which is "effectively" a pile of sprites in the game world. And since the world persists between runs its highly probable you walked over said pile thinking you're only getting a few extra arrows!

We have noted your QOL improvements and really appreciate the time you have taken to give constructive feedback!