LOL the ending got me as well, great work.
I love the sound design, felt very ominous the whole way. That combined with the progression of the notes feels very suspenseful. I would say more story in the notes would be the best way to build on this game.
How did you model the caves? Did you sculpt the whole thing as one piece in blender? I really liked the low poly cave geometry and would love to know the technique you used to make it