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Hades for gameboy indeed! I liked the cohesive art direction for this game. The combat pacing was tight, boy was I glad when I saw health potions drop when I most needed it. And the dash was a good way to get out of a goblin swarm in a pinch.

The hit range could perhaps be lengthened to make the game feel more forgiving. And a QOL improvement might be to allow players to hit vertically instead of only horizontally. 

Solid entry for a first game jam entry overall!