Hades for gameboy indeed! I liked the cohesive art direction for this game. The combat pacing was tight, boy was I glad when I saw health potions drop when I most needed it. And the dash was a good way to get out of a goblin swarm in a pinch.
The hit range could perhaps be lengthened to make the game feel more forgiving. And a QOL improvement might be to allow players to hit vertically instead of only horizontally.
Solid entry for a first game jam entry overall!