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(+1)
use any engine to create a game that is considered a VN first and foremost (e.g. due to the required assets needed, an engine such as any version of RPGMaker would not be allowed)

I was looking through games submitted for O2A2 in 2023, and one of the first ones in the list was made in RPG Maker. Is this a rule that has been added for the upcoming 2024 jam? As far as I could tell from playing the game, it only had 1 sprite and 1 background - are the required assets mentioned in the quoted rule "hidden" in some way from gameplay, or..? I hope the question makes sense ! <3

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It's not a new rule! Though after some discussion with the other judges, if it's possible to achieve a game that meets all of O2A2's requirements, we don't see why it  couldn't be used to make a submission.


(I'm personally not familiar with how to strip down the engine to achieve such a thing though, so I can't advise on how to go about doing that ><)

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If you're using the newer engines (RPGMaker MV and I think MZ does the same), there is a nifty feature where you eject all unused assets so only assets that appear in the game will be present (so no bloat). This not only saves on filesize, but would be able to meet the requirements of O2A2 if you were to make it into a visual novel. This is a feature used when you pack your game, where you checkmark exclude all unused assets ^^

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this is so cool, tysm for the info !!! <3