Ran into this, when trying to free the noble in the brigands camp with a lockpick
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/scripts/adventuring/battle.rpy", line 2250, in script call
call screen adventure_screen(adventure)
File "game/scripts/adventuring/battle.rpy", line 2250, in script call
call screen adventure_screen(adventure)
File "game/scripts/adventuring/battle.rpy", line 2247, in script call
$ adventure.battle.next_unit_turn_start()
File "game/scripts/adventuring/battle.rpy", line 2250, in script call
call screen adventure_screen(adventure)
File "game/scripts/adventuring/battle.rpy", line 2247, in script call
$ adventure.battle.next_unit_turn_start()
File "game/scripts/adventuring/battle.rpy", line 2250, in script call
call screen adventure_screen(adventure)
File "game/scripts/adventuring/battle.rpy", line 2250, in script call
call screen adventure_screen(adventure)
File "game/scripts/adventuring/battle.rpy", line 2247, in script call
$ adventure.battle.next_unit_turn_start()
File "game/scripts/adventuring/battle.rpy", line 2250, in script call
call screen adventure_screen(adventure)
File "game/scripts/adventuring/battle.rpy", line 2247, in script call
$ adventure.battle.next_unit_turn_start()
File "game/scripts/adventuring/battle.rpy", line 2250, in script call
call screen adventure_screen(adventure)
File "game/scripts/adventuring/battle.rpy", line 2250, in script call
call screen adventure_screen(adventure)
File "game/scripts/adventuring/battle.rpy", line 2247, in script call
$ adventure.battle.next_unit_turn_start()
File "game/scripts/adventuring/battle.rpy", line 2247, in script call
$ adventure.battle.next_unit_turn_start()
File "game/scripts/adventuring/battle.rpy", line 2250, in script call
call screen adventure_screen(adventure)
File "game/scripts/adventuring/battle.rpy", line 2250, in script call
call screen adventure_screen(adventure)
File "game/scripts/adventuring/battle.rpy", line 2250, in script call
call screen adventure_screen(adventure)
File "game/scripts/adventuring/battle.rpy", line 2247, in script call
$ adventure.battle.next_unit_turn_start()
File "game/scripts/adventuring/adventuring.rpy", line 764, in script call
$ adventure.on_room_enter()
File "game/scripts/adventuring/adventuring.rpy", line 871, in script call
$ adventure.on_room_clear()
File "game/scripts/adventuring/locked_chest.rpy", line 350, in script
$ adventure.current_room.contains.auto_pick()
File "game/scripts/adventuring/locked_chest.rpy", line 350, in <module>
$ adventure.current_room.contains.auto_pick()
AttributeError: 'Curio' object has no attribute 'auto_pick'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/scripts/adventuring/battle.rpy", line 2250, in script call
call screen adventure_screen(adventure)
File "game/scripts/adventuring/battle.rpy", line 2250, in script call
call screen adventure_screen(adventure)
File "game/scripts/adventuring/battle.rpy", line 2247, in script call
$ adventure.battle.next_unit_turn_start()
File "game/scripts/adventuring/battle.rpy", line 2250, in script call
call screen adventure_screen(adventure)
File "game/scripts/adventuring/battle.rpy", line 2247, in script call
$ adventure.battle.next_unit_turn_start()
File "game/scripts/adventuring/battle.rpy", line 2250, in script call
call screen adventure_screen(adventure)
File "game/scripts/adventuring/battle.rpy", line 2250, in script call
call screen adventure_screen(adventure)
File "game/scripts/adventuring/battle.rpy", line 2247, in script call
$ adventure.battle.next_unit_turn_start()
File "game/scripts/adventuring/battle.rpy", line 2250, in script call
call screen adventure_screen(adventure)
File "game/scripts/adventuring/battle.rpy", line 2247, in script call
$ adventure.battle.next_unit_turn_start()
File "game/scripts/adventuring/battle.rpy", line 2250, in script call
call screen adventure_screen(adventure)
File "game/scripts/adventuring/battle.rpy", line 2250, in script call
call screen adventure_screen(adventure)
File "game/scripts/adventuring/battle.rpy", line 2247, in script call
$ adventure.battle.next_unit_turn_start()
File "game/scripts/adventuring/battle.rpy", line 2247, in script call
$ adventure.battle.next_unit_turn_start()
File "game/scripts/adventuring/battle.rpy", line 2250, in script call
call screen adventure_screen(adventure)
File "game/scripts/adventuring/battle.rpy", line 2250, in script call
call screen adventure_screen(adventure)
File "game/scripts/adventuring/battle.rpy", line 2250, in script call
call screen adventure_screen(adventure)
File "game/scripts/adventuring/battle.rpy", line 2247, in script call
$ adventure.battle.next_unit_turn_start()
File "game/scripts/adventuring/adventuring.rpy", line 764, in script call
$ adventure.on_room_enter()
File "game/scripts/adventuring/adventuring.rpy", line 871, in script call
$ adventure.on_room_clear()
File "game/scripts/adventuring/locked_chest.rpy", line 350, in script
$ adventure.current_room.contains.auto_pick()
File "C:\Unzipped\adventurer_trainer\renpy\ast.py", line 1138, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Unzipped\adventurer_trainer\renpy\python.py", line 1122, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scripts/adventuring/locked_chest.rpy", line 350, in <module>
$ adventure.current_room.contains.auto_pick()
AttributeError: 'Curio' object has no attribute 'auto_pick'
Windows-10-10.0.19045 AMD64
Ren'Py 8.1.2.23090503-Pastry0.3
Adventurer Trainer 0.1.9a 0.1.9a
Mon Jun 24 21:14:20 2024
Not sure what it means outside of "you can't pick this lock"