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I like the user of the lighting system and the particle effects on the main character. I like the mechanics introduced with the sneak and distraction. The little sound effect when the rock hits the barrel is very satisfying.

I think it would be nice to have an option to turn off the tutorial when I restart so I don’t have to keep seeing it. Sometimes it wasn’t very clear how close I was to being caught either, so it was a bit confusing. It was nerve wracking trying to run away from the guards and they then they would suddenly turn and start moving towards me really quick rather than towards my distraction. I think maybe the guards were a bit too sensitive to my movement?

I tried quite a few times but I couldn’t figure out how to get past the first room of guards. I’d love a demo video so I can understand it better and play the rest of the game. Nevertheless I love the sound and visual design for the game so far!