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(+1)

As a big fan of Ace Attorney your key art caught my eye haha. Your card game looks interesting. I must admit some of the language confused me a bit (such as "Column" for example, which is not a column). I think this will get clearer with a prototype though. You might want to also add "losing conditions" (if any, or mention it if there aren't none) -- I could see how one can win, but I wasn't too sure what would be the possible obstacles and challenges that could cause a "failure". Also, I love that "punch through the screen" art, not sure what it does yet gameplay wise but it is  very evocative! :D

(+1)

Ah good spot, I forgot to mention the losing condition - which so far seems it won't be much other than not gaining enough Impact within a fixed amount of turns. "Punch through the screen" is the art Ace came up with to represent an unfortunate event of your character losing their temper ;)