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(+1)

Yeah, it definitely could have done with more time spent on animations and other juice. The explanations of the various stats are there as tooltips if you mouse over the stats panel but I should've found a way to make that more obvious. I'd planned to add an animation for blocking but didn't get to it, it absorbs a percentage of the damage but the number starts low enough that it looks like it's not doing anything.


Thanks for playing :)