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(+1)

Really liked how you used the wildcards for this one. It reminds me of an old online game where other player's had to choose to kill their one-life character to allow other players to climb to a common goal. Good job on the puzzle's and I do like the isometric style and water shader. That said, it was visually a little too overwhelming for me to look at sometimes and I lacked some depth perception which would've helped for the platforming. Great job tho. Keep it up!